AMAZONA
Javelin And Spear Skills
- Impale
Animation speed increased by 30%
The damage synergies for Fend and Jab were increased to 15%.
- Fend
Attack Speed increased by 100% (Reduced the rollback frames value between each attack)
The damage synergies for Impale and Jab were increased to 15%.
- Power Strike
Removed synergy from Lightning Fury skill
Lightning Bolt synergy increased from +10% to +14%
Charged Strike synergy increased from +10% to +14%
Lightning Strike synergy increased from +10% to +14%
- Charged Strike
Removed synergy from Lightning Fury skill
Power Strike synergy increased from +8% to +14%
Lightning Bolt synergy increased from +8% to +14%
Charged Strike synergy increased from +8% to +14%
- Lightning Strike
Removed synergy from Lightning Fury skill
Power Strike synergy increased from +8% to +11%
Lightning Bolt synergy increased from +8% to +11%
Charged Strike synergy increased from +8% to +11%
- Poison Javelin
The missile's speed has been increased.
This skill’s damage scaling at high levels has been slightly adjusted
- Plague Javelin
Casting Delay reduced from 4 seconds to 0.4 second.
The missile's speed has been increased.
Poison Javelin synergy increased from +10% to +14%.
Passive And Magic Skills
- Valkyrie
Casting Delay reduced from 6 seconds to 0.6 seconds.
You can summon up to 2 at base levels 10.
In PvP, you're only allowed to summon 1 Valkyrie.
The damage and resistances of the Valkyrie have been rebalanced.
- Dodge
The animation can now be interrupted and will no longer lock out the Amazon from performing other actions.
- Avoid
The animation can now be interrupted and will no longer lock out the Amazon from performing other actions.
Rescaled: ((110*lvl Skill) * (60))/(100 * (lvl Skill+6)) + 5
Bow And Crossbow Skills
- Strafe
Now the initial Damage is 75% of the weapon.
Added Synergy from Multiple Shot: +5% physical damage per level.
Added Synergy from Guided Arrow: +10% physical damage per level.
- Cold Arrow
Converts arrows with cold damage and works similar to strafe.
- Freezing Arrow
can shoot 3 arrows at a time.
- Fire Arrow
works similar to Multiple Shot
- Immolation Arrow
Leaves a trail of fire where the arrow passes.
DRUID
Elemental Skills
- Firestorm
Casting Delay will no longer share its cooldown with other skills that have Casting Delays.
- Molten Boulder
Missile speed increased by 100%. Missile range decreased by 50% (The overall travel length remains the same).
Casting Delay reduced from 2 seconds to 1 second.
Volcano synergy increased from 10% to 12%.
- Volcano
Molten Boulder synergy increased from 12% to 16%.
- Armageddon
Casting Delay has been removed for this skill.
Physical Damage significantly increased.
Volcano synergy changed to increase Physical Damage instead of Fire Damage, and increased from 14% to 18%.
Removed the Hurricane skill requirement.
Increased the missile damage radius by 33% (from 3 to 4).
Increased the missile drop rate by about 30% (from ~3 per second to ~4)".
Increased the area missile drop.
- Arctic Blast
Removed synergy from Hurricane
Base damage and level scaling increased by ~100% (also to compensate for the incorrect damage calculation in the past)
Added Synergy from Hurricane:+8% Cold Damage.
Arctic Blast reduces enemy cold resistance by 2% per skill base level.
The skill affects a larger area.
- Cyclone Armor
Can now be cast while in Werewolf or Werebear form.
- Twister
Added around 50% more damage to cold.
Arctic Blast synergy increased from 10% to 20% (Only for PvM).
- Hurricane
Casting Delay removed.
Shape Shifting Skills
- Rabies
Attack Rating bonus increased from +7% to +10% per level.
Poison Creeper synergy increased from 18% to 20%.
- Werebear
Damage bonus per level increased from 8% to 15%.
Base defense value increased from 25% to 40%.
Defense bonus per level increased from 6% to 10%.
- Maul
Now grants +3% attack speed per charge.
Damage bonus per level increased from 20% to 30%.
Attack Rating bonus increased from +20% to +40% baseline, and +10% to +15% per level.
- Shock Wave
Summon Grizzly synergy increased from 5% to 10%.
- Fire Claws
Adds fire damage and when hitting, it casts Firestorm.
Damage increased by 75%.
Removed synergy from Fissure.
Removed synergy from Volcano.
Summoning Skills
Druids can now have spirit wolves, dire wolves, and bears all summoned at the same time.
The Wolves and Bear can cast teleport.
- Raven
Attack Rating bonus per level increased from 15% to 30% (now also displays in the tooltip)
Modified the AI so that the Ravens attack more often
Damage level scaling significantly increased
Summon Spirit Wolf synergy added: +12% Damage per level
Summon Dire Wolf synergy added: +12% Damage per level
Summon Grizzly synergy added: +12% Damage per level
- Summon Spirit Wolf
Min Life and Max Life values are averaged to always be the same, accurate to the tooltip
Attacks now deal cold damage and chill for a duration (Provides utility with chilling and acts as an alternative damage type compared to Dire Wolves)
Damage level scaling increased by 10%
Base Life increased by about 80%
Life now increases by 10% per level
Updated the tooltip to display each synergy bonus value
- Summon Dire Wolf
Min Life and Max Life values are averaged to always be the same, accurate to the tooltip.
Damage level scaling increased by 30%.
Base Life increased by about 90%.
Life synergy reduced from 25% to 15% (This is because the base life was increased, and Spirit Wolf and Grizzly now gain Life per level).
Updated the tooltip to display each synergy bonus value.
- Summon Grizzly
Now you can summon up to 2 on lvl base 20; however, in PvP, you're only allowed to summon 1.
Min Life and Max Life values are averaged to always be the same, accurate to the tooltip.
Base Life increased by ~15%.
Life now increases by 10% per level.
Updated the tooltip to display each synergy bonus value.
- Poison Creeper
Min Life and Max Life values are averaged to always be the same, accurate to the tooltip
Poison damage level scaling significantly increased
Life scaling increased by 100%
Rabies synergy added: +10% Poison Damage per level
- Carrion Vine
Min Life and Max Life values are averaged to always be the same, accurate to the tooltip
Life recovery has been reworked to be +1% Healing per level, instead of using a diminishing calculation ranging from 3%-12%
- Solar Creeper
Min Life and Max Life values are averaged to always be the same, accurate to the tooltip
Mana recovery has been reworked to be +3% Mana baseline with +1% Mana per level, instead of using a diminishing calculation ranging from 1%-8%
NECROMANCER
Summoning Skills
- Raise skeleton
The skeletons are buffed with deadly strike, open wounds, and crushing blow that the character possesses.
- Raise Skeletal Mage
Percentage HP per level increased from 7% to 10%.
Poison total damage scaling increased by about 750%. Poison duration no longer scales and now lasts 4 seconds.
Cold damage scaling increased by about 50%.
Lightning damage scaling increased by about 5%.
The tooltip will now properly display the Life scaling per level.
- Blood Golem
Attack damage increased by about 20%
20% reduction in mana cost applied per level
Now gains Max Life per level
Damage scaling per level has been increased
- Fire Golem
20% reduction in mana cost applied per level
Holy Fire damage increased by an average of 50%
Fire attack damage increased by an average of 30%
Fixed a bug which caused the Fire Golem’s Holy Fire damage max value to display as half of its true value
Poison And Bone Skills
- Bone Armor
Damage Absorbed per level increased from 10 to 15
- Corpse Explosion
Rescaled damage. You have to level up to increase damage
- Bone Spear
Can launch 3 missiles at once for pvm
Teeth synergy increased from 7% to 8%
Bone Wall synergy increased from 7% to 8%
Bone Spear synergy increased from 7% to 8%
Bone Prison synergy increased from 7% to 8%
Curses
The only curse that works in PvP is Low Resist.
Weaken
Damage reduction now scales based on level, from just 33%, to now 33% and +1% per level.
PALADIN
Defensive Auras
- Resist Fire
Tooltip now displays max resist bonus
- Resist Cold
Tooltip now displays max resist bonus
- Resist Lightning
Tooltip now displays max resist bonus
Offensive Auras
- Blessed Aim
Tooltip now displays passive Attack Rating bonus
- Holy Fire
Reduced cooldown from 50 to 35
Resist Fire Synergy increased from 18 to 24%
Damage level scaling increased to 70%
Salvation synergy increased from 6% to 12%
- Holy Shock
Reduced cooldown from 50 to 35
Resist Lightning Synergy increased from 18 to 24%
Salvation synergy increased from 6% to 12%
Combat Skills
- Sacrifice
Damage to self now reduces per level, from 8% to 8%-1%
- Conversion
Maximum conversion chance increased from 50% to 90%
- Holy Bolt
Now it damages all monsters.
Removed synergy Blessed Hammer.
Damage increased by 50%.
Now pierces targets (Friendly and Hostile).
Prayer synergy increased from 15% to 20%.
- Fist of the Heavens
Now it damages all monsters.
Casting Delay reduced from 1 second to 0.4 seconds
Holy Bolts now pierce targets
ASSASIN
Martial Arts
- Fist of Fire
Now it works like an aura and always has 3 charges available.
Attack Rating bonus increased from +15% to +25% baseline, and from +7% to +10% per level
Fire damage rescaled.
- Claws of Thunder
Now it works like an aura and always has 3 charges available.
Attack Rating bonus increased from +15% to +25% baseline, and from +7% to +10% per level.
Lightning damage rescaled.
- Blades of Ice
Now it works like an aura and always has 3 charges available.
Attack Rating bonus increased from +15% to +25% baseline, and from +7% to +10% per level.
- Dragon Flight
Damage bonus per level increased from 25% to 35%
Casting Delay removed
Shadow Disciplines
- Fade
Tooltip updated to now show the physical damage resist reduction
- Venom
Buff Duration scaling per level changed from 4 seconds to 12 seconds (matching Burst of Speed and Fade).
Buff Duration scaling per level changed from 4 seconds to 12 seconds (matching Burst of Speed and Fade).
- Shadow Warrior
Casting Delay reduced from 6 seconds to 0.6 seconds.
- Shadow Master
Casting Delay reduced from 6 seconds to 0.6 seconds.
Traps
- Shock Web
Removed synergy from Death Sentry skill
Charged Bolt Sentry synergy increased from +11% to +17%
Lightning Sentry synergy increased from +11% to +17%
- Charged Bolt Sentry
Removed synergy from Death Sentry skill
Fire Blast synergy increased from +6% to +9%
Lightning Sentry synergy increased from +6% to +9%
- Fire Blast
Removed synergy from Death Sentry skill
Shock Web synergy increased from +9% to +14%
Charged Bolt Sentry synergy increased from +9% to +14%
Wake of Fire synergy increased from +9% to +14%
Lightning Sentry synergy increased from +9% to +14%
Wake of Inferno Sentry synergy increased from +9% to +14%
- Wake of Fire
Fire Blast synergy increased from +8% to +12%
Wake of Inferno synergy increased from +8% to +12%
- Wake of Inferno
Removed synergy from Death Sentry
Fire Blast synergy increased from +10% to +18%
Wake of Fire synergy increased from +7% to +18%
Added yards calculation to the Wake of Inferno tooltip
- Blade Sentinel
Casting Delay deleted.
Missile speed increased by 50%
Weapon Damage increased from 37% to 75%
Blade Fury synergy added: +20% Damage per level
Blade Shield synergy added: +20% Damage per leve
- Blade Fury
Weapon Damage increased from 25% to 75%
Blade Sentinel synergy added: +10% Damage per level
Blade Fury synergy added: +10% Damage per level
Sorceress
Cold
- Frost Nova
Damage level scaling increased by about 25%
- Cold Mastery
In PvP reduces cold resistance up to 50% and increases its damage
Fire
- Inferno
Base damage and level scaling increased by about 75%.
Warmth synergy increased from 13% to 16%.
Mana Cost baseline reduced from 7 Mana per second to 4 Mana per second.
Range baseline increased by 75%.
- Blaze
Damage scaling increased by about 60%
Warmth synergy increased from 4% to 6%
Now also increases Run/Walk Speed by 2% per level
Ground Fire duration reduced to 10 seconds.
- Hydra
Casting delay removed
Limited max number of Hydra groups to 6 ( Reduced to 3 in PvP)
synergys increased from 3% to 5% ( Reduced to 3% in PvP )
- Combustion
Creates an expanding ring of fire balls to engulf your enemies
Fire Bolt: +6% Fire Damage per Level
Fire Ball: +6% Fire Damage per Level
Lighting
- Nova
Damage synergy with Static Field: 5%
Nova mana cost reduced. The initial mana cost is now 13 from 15.
- Thunder Storm
Static Field synergy added: +7% Lightning Damage per level.
BARBARIAN
Warcries
- War Cry
Damage increased by about 30%
War Cry's mana cost now increases by only 0.75 per level instead of 1
- Shout
Duration baseline increased from 20 seconds to 30 seconds (matching Battle Orders)
It can be cast within the city.
- Battle Command
Duration baseline increased from 5 seconds to 30 seconds (matching Battle Orders)
It can be cast within the city.
- Battle Orders
It can be cast within the city.
- Grim Ward
Radius baseline value increased.
Now also Slows and increases Damage Taken for nearby enemies.
Slows down enemies by up to 75%.
Combat Masteries
- Sword Mastery
Increased base attack rating bonus to 40% (from 28%).
- Axe Mastery
Increased base attack rating bonus to 40% (from 28%).
- Mace Mastery
Increased base attack rating bonus to 40% (from 28%).
- Polearm Mastery
Increased base attack rating bonus to 40% (from 28%).
- Spear Mastery
Increased base attack rating bonus to 40% (from 28%).
- Throwing Mastery
Increased base attack rating bonus to 44% (from 30%).
Added chance to pierce.
Combat Skills
- Berserk
Shout synergy replaced with Battle Orders.
- Double Throw
Added damage bonus with 16% baseline and 8% damage increase per level.
All items (1)